Submission to CGIIT 2018 is open now! Prospective authors can submit the papers through the electronical submission system. Full authors should submit the full paper for review, while presenters should submit the abstract for review.

For further information about the submission, please send mail to


Important dates

Abstract Submission Deadline: Dec. 20, 2017
Full Paper Submission Deadline: Dec. 25, 2017
Notification of Acceptance/ Rejection: Jan. 10 2018
Registration Deadline: Jan. 25, 2018
Conference Dates: Feb.23-25, 2018


Program Overview

Feb. 23, 2018 ( 9:00am-12:00pm): Registration 
Feb. 24, 2018 (9:00am-6:00pm): Opening Remarks, Keynote Speech & Techcnial Sessions
Feb. 24, 2018 (6:00pm-7:30pm): Conference Banquet 
Feb. 25, 2018 (10:00pm-5:00pm): One-day Tour


Conference Venue

CGIIT 2018 will be held at The City View Hotel, Hong Kong during Feb.23-25, 2018


2018 2nd International Conference on Graphics, Images and Interactive Techniques (CGIIT 2018) will be held in Hong Kong during Feb.23-25, 2018. CGIIT 2018 is organized by Asia Pacific Institute of Science and Engineering. CGIIT 2017 has been held successfully in Singapore from Feb. 17 to 19, 2017. CGIIT 2018 is a not-to-be-missed opportunity that distills the most current knowledge on a rapidly advancing discipline in one conference. Join key researchers and established professionals in the field of grahics,images and interactive techniques as they assess the current state-of-the-art and roadmap crucial areas for future research.


Publishing and Indexing

All the papers will be peer reviewed by 2-3 experts. The review result comes out in 20-30 days. If the paper needs revising, the revised copy should be submitted again for peer review. All the accepted papers will be included in the conference proceeding, which will be indexed by Ei Compendex, CPCI, Scopus, IET and other academical databases. Selected papers with great extension will be recommended to publish in international journals. ( Full paper template)

Call for papers

Topics of interest are included below but not limited to:

Computer Graphics

Image and Graphics

Interactive Techniques


Modeling Advanced image processing

Social networks interaction

Visualization, Virtual Reality and Augmented Reality
Rendering Computational cameras

Crowd computing

Media immersion

HCI/user interfaces

Computational optics

User interfaces for multiudes

Graphics User Interface
Graphical models Vision for graphics
Massive interaction platforms

Information Visualization

Model Validation

Computational illumination

Massive open on-line courses or MOOCs Visualization Software

More topics